Module 7 · Advanced integration
Higher Magic
Six steps: Teleport / Astral Flight / Clairvoyance, Machine Hall, Ifrits, Slavic Magic I, Slavic Magic II, and Civilisations. This is the advanced integration layer of the current seven-module map.

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What the course includes
Teleportation, astral flight, clairvoyance, helpers, Slavic magic and civilizations.
Teleport · Astral Flight · Clairvoyance
Teleport / Astral Flight / Clairvoyance develops the course’s visionary-travel model through Astral Double, Journeys, Elements and Hyperspace. The sequence moves from forming a stable double to travelling through space/time imagery, entering elemental worlds and constructing or exploring symbolic hyperspace.
Attunements
4Astral Double
Densifying the astral-body image and creating an astral double.
Journeys
Moving subtle-body imagery through space and time.
Elements
Moving subtle-body imagery into symbolic worlds of Earth, Water, Fire and Air.
Hyperspace
Creating a personal world on the astral plane in the source framework.
Machine Hall · Strengthening Vision
Machine Hall is a constructed inner workspace used in the course for complex symbolic tasks. Its parts — the Hall itself, Terminals, Communication Screen, Flying Platform and Doors — organise different functions: working with programmed processes, receiving information, travel imagery and switching between states or layers of consciousness.
Attunements
5Machine Hall
Constructing an astral 'machine hall' with terminals, doors, a communication screen and a platform.
Terminals
Five working terminals associated with DNA, healing, past lives and programming.
Communication Screen
A symbolic communication channel with spiritual helpers and information sources.
Flying Platform
A symbolic instrument for astral travel.
Doors
Four doors associated with shifting the assemblage point, subconscious and superconscious states.
Ifrits · Creating Helpers
The Ifrits step is specifically about creating differentiated energetic-information helpers, not one generic ‘ifrit’ practice. The course distinguishes protective and elemental ifrits, an information helper, guides, regulators, guardians, task helpers, universal helpers and a Guardian of the Lineage — each with a defined function.
Attunements
9Protective Ifrit
An energetic-information helper created for a protective task.
Elemental Ifrits
Earth, Water, Fire and Air ifrits for different symbolic tasks.
Information Ifrit
A helper for receiving, processing and recalling information.
Guide Ifrits
Guides toward a goal, thought or symbolic world.
Regulator Ifrits
Regulators associated with charisma, relationships and luck.
Guardian Ifrits
Guardians associated with balance, information and health.
Helper Ifrits
Helpers associated with sales, career and money.
Universal Ifrits
Helpers for large and prolonged tasks.
Guardian of the Lineage
A universal ifrit associated with the ancestral level.
Slavic Magic 1
Slavic Magic 1 combines Kresenie, Enchanted Word, Removing the Gvura and Offerings/Praises. The source material links these to untangling emotional blockages, creating verbal formulas, clearing the core of an unwanted influence and ritual relationship with gods and elemental forces of the Slavic tradition.
Attunements
4Kresenie
Untangling emotional blockages and cleansing awareness from the after-effects of difficult experiences.
Enchanted Word
Creating one's own incantation and working with existing verbal forms.
Removing the Gvura
Working with the core of a blockage after perceived outside influence.
Offerings and Praises
Working with gods and elemental forces in the Slavic source tradition.
Slavic Magic 2
Slavic Magic 2 is built around Vedagon, Alatyr Stone, Dead Water, Living Water, Returning the Soul and Ancestors. The sequence uses Slavic mythic images for guidance, information, cleansing, replenishment, reintegration of ‘lost’ parts and connection with the ancestral field.
Attunements
6Vedagon
Attunement to a higher or future ally.
Alatyr Stone
Strengthening engagement with the world's information flows.
Dead Water
Energetic cleansing in the source tradition.
Living Water
Building life force.
Returning the Soul
Energetic-information filling of empty parts of the 'cocoon' model.
Ancestors
Strengthening contact with the family line and symbolic support from ancestors.
Civilizations
The Civilisations step uses a chosen ‘civilisation’ as a symbolic development model. Its settings cover entering that model, interrupting automatic reactions after a perceived energetic hit, cultivating a civilisation’s characteristic qualities and working with its ‘siddhis’ as the strongest expression of those qualities.
Attunements
4Civilisations
Entering a chosen civilisation as a symbolic development model.
Removing an Energy Hit
Exiting a situation interpreted as energy loss and interrupting an automatic reaction.
Civilisation Nomenclature
Cultivating qualities considered necessary for development.
Civilisation Siddhis
Maximum expression of the selected civilisation's quality.
Course sources, languages and materials
English pages use English course copy throughout. Historical/esoteric descriptions are presented as source material, not as medical claims.
Canonical source: Reiki Yggdrasil project.